Well. I must be candid. The Teeftotallers have not enjoyed the auspicious beginnings that helped launch Gutgrope to his current position of modest prominence. In fact, Dr. Dakkasteef can only claim several notches on his power klaw -representing a Possessed CSM or two and the odd Imperial Grunt. Nothing grand.
Instead, Dr. Dakkasteef caught my eye because of his wondrous ability to bluster his way into each Mission. Alas, he was tabled in his first two encounters with the enemy… but dramatically so, and sometimes that’s enough. For example, in this unfortunate muss, Dr Dakkasteef met a tragic and messy end after three rounds of combat with a lowly Guard Sergeant and an uber Commissar with pluck and vigor. Three. That’s a veritable lifetime in Killzone. Still, the Commissar was forced to execute somebody, summarily, and another lowly guardsman was subsequently killed on account of his own resulting fearlessness.
It’s the simple pleasures sometimes.
So. Without further ado…
Dr. Dakkasteef: Meganob, Team Leader, Refractor Field
Grimshaw: Nob, Big Choppa, ‘eavy Armor
Nobz (x2): ‘eavy Armor
Burna Boy: Medipack
‘ard Boyz (x6): Big Shoota (x1)
In total, 225 with 25 allotted for special wargear and abilities, etc. That number, for a reason that I do not genuinely understand, has become my sweetspot for Team (or Warband as such) organization.
I’ve tried my hand at the check-pattern for the first time (see above), and I’ll confess it’s bloody hard work. I’ve managed to get this looking ok from a distance, but I know that it’s not really. They always make it look so simplistic in the write-up’s and how-to’s. I should know better by now.
Originally, I intended that each significant member of The Teeftotallers have the check pattern somewhere on his armor or weaponry. We’ll see how that turns out, but I’m attracted to the idea that, should these Warbands ever coalesce into an army proper, each member of Dr D’s band be immediately recognizable amongst their comrades.
We'll be hearing more from this salty lot next week.